Location{world=CraftWorld{name=DIM7},x=1179.575115880134,y=32.0,z=-129.0409887052888,pitch=7.0033865,yaw=59.164215} Exp: 84 ItemStack{COOKED_BEEF x 13} ItemStack{BREAD x 28} ItemStack{COOKED_CHICKEN x 28} ItemStack{MELON x 20} ItemStack{DIAMOND_PICKAXE x 1} ItemStack{IRON_SWORD x 1} ItemStack{TWILIGHTFOREST_ITEMMAZEMAPFOCUS x 1} ItemStack{TWILIGHTFOREST_TILETFLOG x 7} ItemStack{DIVINERPG_SCYTHE x 1} ItemStack{CHAINMAIL_BOOTS x 1} ItemStack{STONE_SPADE x 1} ItemStack{STONE_PICKAXE x 1} ItemStack{WRITTEN_BOOK x 1, BOOK_META:{meta-type=BOOK, title=Notes on the Fire Swamp, author=A Forgotten Explorer, pages=[§8[[An explorer's notebook, written on fireproof paper]]§0 Fire is a trivial obstacle for a master explorer such as myself. I have traversed seas of fire, and swam through oceans of lava. The burning air here is an interesting variation,, but ultimately no hinderance. What does stop me though is that I have encountered another protection spell, this time surrounding a mighty creature that must be king of this fire swamp. This is not the first protection spell I have, encountered, and I am beginning to unravel the mysteries of how they work. If this spell is like the others, it will be sustained by a powerful creature nearby. Surrounding the fire swamp are several wet swamps, and under those, swamps are labyrinths full of minotaurs. The logical choice to bind such a spell to would be some sort of powerful minotaur, different in some way from the others that surround it...]}} ItemStack{STONE_HOE x 1} ItemStack{TORCH x 64} ItemStack{AETHER_LEGACY_GOLDEN_GLOVES x 1} ItemStack{TWILIGHTFOREST_ITEMMAZEWAFER x 9} ItemStack{POTION x 1} ItemStack{BOAT x 1} ItemStack{POTION x 1} ItemStack{BOW x 1} ItemStack{ARROW x 32} ItemStack{CHEST x 8} ItemStack{COOKIE x 32} ItemStack{LOG x 64} ItemStack{DIAMOND_PICKAXE x 1} ItemStack{TWILIGHTFOREST_ITEMMEEFRAW x 3} ItemStack{SULPHUR x 2} ItemStack{SPIDER_EYE x 2} ItemStack{TWILIGHTFOREST_ITEMSTEELEAFHELM x 1} ItemStack{POTION x 1} ItemStack{TWILIGHTFOREST_ITEMIRONWOODINGOT x 2} ItemStack{SLIME_BALL x 2} ItemStack{WOOL x 1} ItemStack{TORCH x 2} ItemStack{TWILIGHTFOREST_ITEMSTEELEAFINGOT x 12} ItemStack{AIR x 0} ItemStack{STRANGERMIND_DARKNESSLEGS x 1} ItemStack{STRANGERMIND_DARKNESSCHEST x 1} ItemStack{STRANGERMIND_DARKNESSHEAD x 1}